Highlights:
- The developers of The Simpsons: Hit & Run discuss why the game never received a sequel
- The developers express confusion and uncertainty about why a sequel was never made
- Factors such as licensing issues and the changing landscape of the gaming industry may have played a role
- The cult classic status of The Simpsons: Hit & Run has led to ongoing fan demand for a sequel
The Simpsons: Hit & Run – The Elusive Sequel
The developers behind the beloved game The Simpsons: Hit & Run recently took the opportunity to address the long-standing question of why the game never received a sequel. In a candid discussion, programmers Cary Brisebois and Greg Mayer, producer Steve Bocska, designer Darren Evenson, executive producer John Melchior, and others expressed their confusion and uncertainty regarding the absence of a sequel, echoing the sentiments of fans who have been eagerly waiting for one.
The lack of a sequel for The Simpsons: Hit & Run has remained a point of curiosity and frustration for fans. Despite the game’s popularity and cult classic status, there has never been a follow-up to expand on the open-world gameplay and humorous storytelling that made it so beloved.