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Ark’s Technology: Acknowledging Limitations and Addressing Challenges

Highlights:

  • Studio Wildcard co-founder Jeremy Stieglitz admits the technology behind their game Ark is not up to the job
  • During a livestream, Stieglitz addresses the limitations of Ark’s technology
  • Stieglitz discusses the challenges faced by the development team
  • Stieglitz explains how they plan to address the issues with Ark’s technology
  • Studio Wildcard’s Extra Life Charity Stream on Twitch serves as a platform for Stieglitz’s candid admission

Acknowledging Limitations

In a surprising move, Jeremy Stieglitz, co-founder of Studio Wildcard, the developer behind the popular game Ark, openly admitted during a recent livestream that the technology behind their game is not up to the job. This candid admission came as a shock to many in the gaming community, as it is rare for developers to openly acknowledge the limitations of their own creations.

Addressing Challenges

During the livestream, Stieglitz took the opportunity to elaborate on the challenges faced by the development team in relation to the technology of Ark. He discussed how the current technology has been a hindrance in delivering the full potential of the game to its players. Stieglitz acknowledged that the technology has been a limiting factor in terms of performance, stability, and scalability.

He further explained that the development team has been aware of these limitations for some time and has been actively working to find solutions. Stieglitz mentioned that they have been exploring various options, including upgrading the game engine and making necessary optimizations to improve the overall experience for players.

Plan of Action

Stieglitz outlined the studio’s plan of action to address the issues with Ark’s technology. He stated that the team is committed to investing in necessary upgrades and optimizations to ensure a better gameplay experience. This includes upgrading to a more robust game engine that can handle the demands of Ark’s massive open world and player base.

Additionally, Stieglitz mentioned that the team is actively working on optimizing the game’s code and improving its overall performance and stability. This includes addressing issues such as frame rate drops, lag, and server stability. The development team is also looking into ways to improve the game’s scalability to accommodate a larger number of players.

Extra Life Charity Stream

The admission by Stieglitz came during Studio Wildcard’s Extra Life Charity Stream on Twitch. This event serves as a platform for the studio to raise funds for charity while engaging with the gaming community. The candid discussion about the limitations of Ark’s technology highlights the studio’s transparency and commitment to addressing the issues faced by their players.

Conclusion

Jeremy Stieglitz’s candid admission about the limitations of Ark’s technology is a refreshing display of transparency from a game developer. It is rare to see developers openly acknowledge the challenges they face, especially when it comes to the technology behind their games. Studio Wildcard’s commitment to addressing these issues and investing in necessary upgrades and optimizations demonstrates their dedication to delivering the best possible gameplay experience to their players.

While it may take time for these improvements to be implemented, the fact that the development team is actively working on finding solutions is promising. Players can look forward to a more stable and enjoyable gaming experience in the future. Overall, this admission serves as a reminder that game development is a complex process and that developers are constantly striving to improve and overcome challenges.

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