Terraria developer Re-Logic Condemns Unity’s Install Fee Policy
- Re-Logic makes a strong statement of condemnation in regards to Unity’s install fee policy. Despite not primarily using Unity for their game Terraria, the developer behind the popular sandbox game has spoken out against the controversial install fee policy recently announced by Unity. The statement posted on Twitter expresses their disagreement with the policy and their intention to take action.
Re-Logic’s Full Statement
In the statement posted on Twitter by Re-Logic, they express their discontent with Unity’s install fee policy and state that they cannot remain silent on the matter. They mention not being primarily a Unity studio but note that they have seen firsthand the positive impact Unity has had on the industry, including the success of many indie games. They highlight the importance of accessibility and affordability for developers, especially in today’s challenging times.
Re-Logic firmly believes that imposing an install fee on games made with Unity is detrimental to both developers and the industry as a whole. They mention that by charging developers an additional fee based on the success of their games, Unity is creating a barrier for entry and potentially stifling innovation.
The statement concludes by stating that Re-Logic has decided to take action by canceling the ongoing development of Terraria for Google Stadia. They explain that while this decision affects only one platform, it serves as a symbolic gesture of their stance against Unity’s policy. They emphasize that this is not a decision made out of anger or malice but rather one made in the interest of supporting an industry they love.
Unity’s Controversial Install Fee Policy
Unity’s install fee policy, as announced recently, has caused a stir within the gaming community. Under this policy, Unity will charge developers an installation fee based on the revenue generated by their games. The fee will be billed per install and is meant to be a way for Unity to recoup the costs of providing support and resources to successful games.
Critics argue that this policy unfairly targets indie developers who may not have the financial resources or backing to cover the additional expense. They worry that it could discourage small developers from using Unity and lead to a decrease in innovation within the industry.
Proponents of the policy argue that it is a necessary step for Unity to sustain itself as a platform and continue providing support to its developers. They argue that successful games should bear some responsibility in contributing to the infrastructure that helped them achieve success.
Re-Logic’s Action
Re-Logic’s decision to cancel the development of Terraria for Google Stadia is a clear message of their disapproval of Unity’s install fee policy. While this action only affects one platform, it serves as a notable gesture from a well-known developer in the industry.
By taking this stand, Re-Logic hopes to draw attention to the potential negative impact of Unity’s policy on the industry as a whole. They believe that developers should have access to affordable tools and resources without facing additional financial burdens based on their game’s success.
Conclusion: Re-Logic Takes a Stand Against Unity’s Install Fee Policy
Re-Logic, the developer behind Terraria, has spoken out against Unity’s controversial install fee policy. Despite not primarily using Unity for their game, they recognize the importance of unity in the industry and the potential harm this policy may cause. By canceling the development of Terraria for Google Stadia, they aim to make a strong statement about the need for accessible and affordable resources for developers. Re-Logic’s action serves as a symbol of their disapproval and concern for the industry as a whole. Unity now faces the task of addressing the concerns raised by developers and finding a balance between sustaining its platform and supporting the success of indie games.